Lesson 16: Backface Culling

In this lesson, you will learn backface culling, one of the easiest ways to speed up an OpenGL program.

This lesson is in "Part 4: Improving Speed and Appearance". After this is "Lesson 17: Display Lists".

Skipping around? That's okay. Just make sure you know the material from "Lesson 6: Putting It All Together".

Backface Culling screenshot