Part 2: Topics in 3D Programming
This part covers a variety of important topics in 3D programming. The focus is on general programming techinques rather than OpenGL syntax.
Lessons in this part:
- Lesson 7: Terrain
- Lesson 8: Drawing Text
- Lesson 9: Animation
- Lesson 10: Collision Detection
- Lesson 11: Putting It All Together
Next is "Part 3: Special Effects".